Assign a handler to the onclick property.You can listen to this in a couple of ways: When clicked, buttons will fire the click event. If you have an icon-only or text-only action button that is isolated from other buttons in your dialog, consider using the standard (non-quiet) version so that it's obvious that the control is indeed a button.
Show me how to add a tooltip to an icon-only action button. Consider using a tooltip to allow the user some insight into what the button will do before the user commits to clicking it. When only icons are used in an action button, the user can be left guessing as to what the button actually does. Action Button Guidelines Icon-only Action Buttons For example, if a button can create multiple types of shapes, the button itself could be named "Create" and the items in the popover could be "Rectangle", "Circle", etc.
In that case, you'll need to override the button order. This works well when there are only one or two buttons in a dialog footer, but doesn't work for all situations. The element assumes that your button order is in the macOS order, and will reverse the order when the plugin is running on Windows. On XD, button order is determined automatically when placed within a element. macOS, for example, will place the primary action in the lower right corner of a dialog, whereas on Windows, the same location is typically reserved for a cancel button.
macOS and Windows utilize different button orders. You should prefer the button order that the platform your plugin is running on utilizes.
This button is intended to attract the user's attention, and as such, it should be used for the primary action. If there are multiple buttons within a dialog, there should be only one "call to action" button. Other, lower promiment actions should use buttons of a similar lower variation (so, "secondary" or a quiet version). The primary button should be a "call to action" button ( uxp-variant="cta"), a primary button ( uxp-variant="primary"), or a warning button ( uxp-variant="warning"). Pill Button Guidelines Which Button Variant Should I Use?Īvoid combining more than two different variants within a single dialog. When using buttons, you should consider your user's experience and utilize the variants and loudness options to ensure your user knows what to expect when they click or tap on a button. If you need a specific width, you can assign a width style, but it is important to be aware that elements render with different metrics on macOS and Windows. When rendered within flex containers, buttons will respect the stretching and positioning, but by default buttons will shrink to fit their textual content. The remainder of the buttons are rendered in flex containers (see Flexbox layout). This results in very wide buttons, which aren't ideal. BLOCK LAYOUT BUTTONS (Avoid) Hello BUTTONS IN FLEX Hello There BUTTONS VARIANT IN FLEX Click me Click me Click me Click me QUIET BUTTONS VARIANT IN FLEX Click me Click me Click me BUTTONS VARIABLE WIDTHS, WRAPPING OK Short Medium Text Really long click button Īs you can see, buttons are, by default rendered in block layout.